Post by Hazelstar on Jul 5, 2011 20:45:22 GMT -5
Clan Territories:
Kingdom of SolarClan: Farthest territory to the west. Usually hot climates. Little rain. Grassy plains and plateaus sprinkle the land. A large river runs through it. You can see the sun for the longest in this territory, which is why it is worshiped. The sunsets are the most spectacular in all of the land.
Kingdom of LunarClan: Farthest territory to the south. Usually cold climates. Frequent rain. Forests and marshes dominate the landscape. There are many lakes. The sunlight is almost always blocked by the branches of the trees, so the cats here became nocturnal. The moon became their teacher in the ways of the dark and water, which is why it is worshiped. The moon is said to shine brightest here.
Kingdom of BladeClan: Farthest territory to the North. Varied climates depending on the season. Average rain. The land is speckled with patches of forest and meadow. Two rivers and one lake flow in this region. The habitats differ greatly, which is why the cats had to differ in their fighting and become Knights. The brambles grow sharper here than anywhere else in the Kingdoms.
Kingdom of EarthClan: Farthest territory to the east. Dry climates. Little to no rain. The ground is barren and rocky. There are two mountains, one of which is a supposedly dormant volcano. Two rivers flow down the other mountain. The surface has almost no foliage, which is why the cats took to the underground for shelter. The cats here are more in touch with the earth than any other.
Special Warriors:
Pyroclaws of SolarClan: The Pyroclaws are cats that are able to make fire, and know how to control it to their advantage. They took inspiration from the sun and learned how to create sparks and flames. They are highly respected in the clan, for they have been 'granted the gift of the sun'. Their fires are used from everything from celebrations to war. Fire is not usually thought as a life-giving gift, but the Pyroclaws prove that it's not the fire, but the way you use it.
Assassins of LunarClan: The Assassins are the most stealthy cats in all of the Kingdoms. They used the tactics of water and darkness that the moon taught them to be able to go unnoticed almost anywhere. They are honored for their skills and abilities. They can kill a cat without being seen, or raid a clan without being scented. Water isn't usually considered a deadly thing, but the Assassins of LunarClan will drown you in your assumptions.
Knights of BladeClan: The Knights are the strongest fighters in the clan, and possibly out of the whole Kingdoms too. They train for Knighthood at an earlier age than most apprentices, but they also train for a longer time than most warriors. The road to being a Knight is a rough but rewarding one, for you get dog teeth to reinforce your claws, and moons of experience to guide your paws. The cats of BladeClan had to learn to fight in such brute ways because of their territory. It did not always allow them comforting cover or places to hide, so they had to create a fighting method that would work in all terrain.
Drillers of EarthClan: EarthClan's territory is mostly barren, with little to support a Clan on the surface, so they had to dig deeper. The Drillers are one with the Earth like no other, it has even granted them special powers. A Driller can see heat through the Earth, so that they can search for prey behind a wall, or observe cats in deeper tunnels while they work. They also have a special ability called Fossil-Melt, which is used to sink their paws through the ground as if it was water. They can grab prey through walls, or strike a cat from underground. Their powers combined make a useful but deadly weapon.
Kingdom of SolarClan: Farthest territory to the west. Usually hot climates. Little rain. Grassy plains and plateaus sprinkle the land. A large river runs through it. You can see the sun for the longest in this territory, which is why it is worshiped. The sunsets are the most spectacular in all of the land.
Kingdom of LunarClan: Farthest territory to the south. Usually cold climates. Frequent rain. Forests and marshes dominate the landscape. There are many lakes. The sunlight is almost always blocked by the branches of the trees, so the cats here became nocturnal. The moon became their teacher in the ways of the dark and water, which is why it is worshiped. The moon is said to shine brightest here.
Kingdom of BladeClan: Farthest territory to the North. Varied climates depending on the season. Average rain. The land is speckled with patches of forest and meadow. Two rivers and one lake flow in this region. The habitats differ greatly, which is why the cats had to differ in their fighting and become Knights. The brambles grow sharper here than anywhere else in the Kingdoms.
Kingdom of EarthClan: Farthest territory to the east. Dry climates. Little to no rain. The ground is barren and rocky. There are two mountains, one of which is a supposedly dormant volcano. Two rivers flow down the other mountain. The surface has almost no foliage, which is why the cats took to the underground for shelter. The cats here are more in touch with the earth than any other.
Special Warriors:
Pyroclaws of SolarClan: The Pyroclaws are cats that are able to make fire, and know how to control it to their advantage. They took inspiration from the sun and learned how to create sparks and flames. They are highly respected in the clan, for they have been 'granted the gift of the sun'. Their fires are used from everything from celebrations to war. Fire is not usually thought as a life-giving gift, but the Pyroclaws prove that it's not the fire, but the way you use it.
Assassins of LunarClan: The Assassins are the most stealthy cats in all of the Kingdoms. They used the tactics of water and darkness that the moon taught them to be able to go unnoticed almost anywhere. They are honored for their skills and abilities. They can kill a cat without being seen, or raid a clan without being scented. Water isn't usually considered a deadly thing, but the Assassins of LunarClan will drown you in your assumptions.
Knights of BladeClan: The Knights are the strongest fighters in the clan, and possibly out of the whole Kingdoms too. They train for Knighthood at an earlier age than most apprentices, but they also train for a longer time than most warriors. The road to being a Knight is a rough but rewarding one, for you get dog teeth to reinforce your claws, and moons of experience to guide your paws. The cats of BladeClan had to learn to fight in such brute ways because of their territory. It did not always allow them comforting cover or places to hide, so they had to create a fighting method that would work in all terrain.
Drillers of EarthClan: EarthClan's territory is mostly barren, with little to support a Clan on the surface, so they had to dig deeper. The Drillers are one with the Earth like no other, it has even granted them special powers. A Driller can see heat through the Earth, so that they can search for prey behind a wall, or observe cats in deeper tunnels while they work. They also have a special ability called Fossil-Melt, which is used to sink their paws through the ground as if it was water. They can grab prey through walls, or strike a cat from underground. Their powers combined make a useful but deadly weapon.